Nimbus — 3D Product Studio
A real-time configurator for a smart-home brand. Users design a speaker live in the browser — materials, dimensions, colors.
I'm Luca Moretti — a product designer & creative engineer building immersive, spatial, and narratively-driven interfaces. This portfolio is a live 3D scene — go ahead, drag it around.
A slice of recent work in 3D product design, immersive marketing, and interactive storytelling. Everything here is running real code.
A real-time configurator for a smart-home brand. Users design a speaker live in the browser — materials, dimensions, colors.
An album launch experience where each track unlocked a new generative Spline world. 1.2M sessions in the first 48 hours.
Scroll-driven 3D data story for a marine-research NGO. 40+ interactive viz, globe-accurate terrain, zero flat charts.
A logo that literally rotates in 3D on every touchpoint. Built a lightweight WebGL badge framework for the dev team.
From the first sketch to the final shader. I move fluidly between design, motion, and code — no handoffs, no lost nuance.
Interactive 3D
WebGL pipelines
Modeling / baking
Custom shaders
Product surfaces
Motion choreography
Design systems
Reliable codebases
Four clear phases. Short cycles. Living prototypes in the browser as early as possible — because taste needs feedback to sharpen.
Brief · audit · reference audit · goal metric.
Flows · mood boards · 3D studies · prototypes.
Live implementation · motion · performance pass.
Handoff · analytics · post-launch polish.
Tell me about the project. I reply within 24 hours with first thoughts and a next step.